
游戏简介
"Buzz Aldrin's Space Program Manager (SPM)" 是一款极致的太空探索游戏。游戏囊括了20世纪60年代初至1969年7月阿波罗11号成功登月的竞赛史诗。为确保游戏的准确性和真实性,开发团队与前美国空军战斗机飞行员(在韩国执行过66次任务)和NASA宇航员Buzz Aldrin博士合作开发,他是首次登月任务的一员,也是第二位踏上月球的人类。 如果你对太空探索和“登月竞赛”事件感兴趣,这是一款不容错过的游戏! 游戏背景设定在20世纪50年代中期,美国和苏联在太空领域的主导权竞争即将进入一个新的维度。玩家将掌管美国或苏联的太空机构,使命是成为首个登上月球的国家。在这款逼真的回合制策略游戏中,你需精心管理预算,开展项目,投入研发资金改进硬件,招募人员,并执行太空任务。 游戏设有战役模式和沙盒模式。在战役模式中,你可以扮演NASA或苏联太空机构的主任,竞争成为首个登月成功的一方。此外,还可以领导全球太空机构(GSA),这是一个虚构的太空机构,结合了世界各主要太空机构的项目。在GSA的战役中,你需要应对政府发布的请求和短期目标,适合那些更偏向于探索而非竞争的玩家。另外,所有三个太空机构都提供了沙盒模式,提供更开放的体验,允许你尝试不同的探索方法,没有任何政治压力。 你将能够开发数十个项目,例如X-15和PKA太空飞机,斯普特尼克卫星,水星、Voskhod、阿波罗和联盟载人飞船以及火星维京探测器等。游戏不限于已经执行的任务,还允许你尝试许多计划中但未能实施的概念。例如,你可以重新书写历史,使用其他方法如“双子星地球轨道会合”(EOR)或“双子星直接升空”(DA)方案,而非阿波罗计划使用的月球轨道交会(LOR)方法。 游戏特性包括: - 三种不同的战役模式:扮演NASA或苏联太空机构,争取首次登月,或者作为全球太空机构处理政治家发布的短期目标。 - 从1950年代初太空机构的创立,到载人登月任务的全面管理。 - 在“登月竞赛”战役模式中与其他玩家竞争,利用Slitherine的PBEM系统。 - 沙盒模式允许你扮演任何三个太空机构,并去除所有竞争限制,提供一个完整的游戏场所,尝试不同的太空探索方法。 - 创建受现实启发的太空项目和任务,如X-15太空飞机,斯普特尼克卫星,水星、东方之星和阿波罗载人飞船等。 - 研究和开发数十种任务组件,来自多个程序类别。 - 发展你的设施,包括车辆装配大楼和任务控制中心的高级结构和升级。 - 招募和培训宇航员候选人,并分配他们到任务中。 - 组建科学家、工程师、技术人员(SET)和飞行控制员的精英团队,以获得最佳成功机会。 - 管理你机构的预算。 - 任务组件具有相关的可靠性因素,并可能导致灾难性失败。 - 大量的历史研究确保游戏的庞大数据库包含已经执行的任务以及更多未能实施的计划。 - 3D建模和精美细节渲染的大量组件,允许你通过动画序列跟踪任务进展。 - "Buzz-opedia"提供有关真实程序、任务和硬件背景信息。 - 音轨为每个太空机构提供独特的播放列表,并为任务动画提供多个曲目。 这款游戏是在Buzz Aldrin博士的指导下设计的,他是阿波罗11号登月舱驾驶员,也是第二位踏上月球的人类。
游戏背景
Buzz Aldrin's Space Program Manager (SPM) is the ultimate game of space exploration. The game features the race to the Moon, the historical event that started in the early 1960s and that ended in July 1969, after the successful completion of the Apollo 11 mission. To verify its accuracy and authenticity, the game has been developed in consultation with Dr. Buzz Aldrin, former U.S. Air Force combat pilot (66 missions in Korea) and NASA astronaut, who took part in the first Moon landing mission and became the second human being to walk on the Moon.
If you have any interest in space exploration and the events that transpired during the 'Race to the Moon', this is a game you just do not want to miss!
It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and launching space missions in this realistic turn based strategy game.
The game features both a campaign and a sandbox mode. In campaign mode, you will be able to play as the Director of either NASA or the Soviet Space Agency in order to beat the other side to be the first on the Moon. You can also lead the Global Space Agency (GSA), a fictional space agency that combines programs from all the major space agencies in the world . In the GSA campaign, you will need to address the requests and short-term goals issued by government, and is geared towards those players who prefer a game experience focused on exploration instead of competition. Alternatively, all three space agencies feature a Sandbox mode, which provides a more open-ended experience and allows you to try out different approaches without any political pressure.
You will be able to develop dozens of programs. Some examples include the X-15 and the PKA space planes, the Sputnik satellite, the Mercury, Voskhod, Apollo and Soyuz manned spacecraft and the Mars Viking probe. You are not limited to missions that did launch, as as the game also allows you to try out many concepts that were planned but that never left the drawing board. For example, instead of sending men to the Moon using the Lunar Orbit Rendezvous (LOR) approach used by Project Apollo in the late 1960s and early 1970s, you will be able to rewrite history and use either the alternative Gemini Earth Orbit Rendezvous (EOR) or Gemini Direct Ascent (DA) schemes. The number of options available ensure every game will be different and there is huge replay value.
If you have any interest in space exploration and the events that transpired during the 'Race to the Moon', this is a game you just do not want to miss!
It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and launching space missions in this realistic turn based strategy game.
The game features both a campaign and a sandbox mode. In campaign mode, you will be able to play as the Director of either NASA or the Soviet Space Agency in order to beat the other side to be the first on the Moon. You can also lead the Global Space Agency (GSA), a fictional space agency that combines programs from all the major space agencies in the world . In the GSA campaign, you will need to address the requests and short-term goals issued by government, and is geared towards those players who prefer a game experience focused on exploration instead of competition. Alternatively, all three space agencies feature a Sandbox mode, which provides a more open-ended experience and allows you to try out different approaches without any political pressure.
You will be able to develop dozens of programs. Some examples include the X-15 and the PKA space planes, the Sputnik satellite, the Mercury, Voskhod, Apollo and Soyuz manned spacecraft and the Mars Viking probe. You are not limited to missions that did launch, as as the game also allows you to try out many concepts that were planned but that never left the drawing board. For example, instead of sending men to the Moon using the Lunar Orbit Rendezvous (LOR) approach used by Project Apollo in the late 1960s and early 1970s, you will be able to rewrite history and use either the alternative Gemini Earth Orbit Rendezvous (EOR) or Gemini Direct Ascent (DA) schemes. The number of options available ensure every game will be different and there is huge replay value.
Features
- Three different campaign modes: play as NASA or the Soviet space agency in order to be the first on the Moon or play as the Global Space Agency (GSA) and deal with the short-term objectives issued by politicians.
- Manage all aspects of your space agencies from their inception in the 1950's through to the manned lunar landing missions
- Play the race to the Moon campaign mode against other players using Slitherine’s PBEM system.
- The Sandbox mode allows you to play as any of the three space agencies and removes all competition restrictions. You will have a fully featured playground in order to try out different approaches to space exploration!
- Create space programs and launch missions inspired by real programs such as the X-15 Space plane, the Sputnik satellite, the Gemini, Vostok and Apollo manned spacecraft and a lot more!
- Research and develop dozens of mission components from several program categories.
- Develop your facility with advanced structures and upgrades including the Vehicle Assembly Building and the Mission Control Centre.
- Recruit and train astronaut candidates and assign them to missions.
- Assemble an elite team of Scientists, Engineers, Technicians (SET), Flight Controllers for the best chance of success.
- Manage your agency's budget.
- Mission components have an associated reliability factor and can cause catastrophic failures.
- Vast amounts of historical research ensure that the game's huge database features missions that launched and many more that never left the drawing board!
- A vast array of components built in 3D and rendered out in exquisite detail allow you to follow the progress of your missions via animated sequences.
- The Buzz-opedia gives background information on the real programs, missions and hardware throughout the game.
- The soundtrack features a unique playlist for each space agency and numerous tracks for the mission animations.
Designed in consultation with Dr. Buzz Aldrin, Apollo 11 Lunar Module Pilot and the second human being to set foot on the Moon.
游戏视频
系统要求
- 最低配置:
- 操作系统 *: Windows Vista/7/8/10, Windows Server 2008/2003
- 处理器: Intel Core Duo 1.33GHz or faster processor (or equivalent)
- 内存: 2 GB RAM
- 显卡: 256MB Video RAM
- 存储空间: 需要 3 GB 可用空间
- 附注事项: Minimum screen resolution: 1366x768
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