
游戏简介
Primage – a unique blend of survival, RPG, and strategic management Explore a procedurally generated world set in the Stone Age. Develop your settlement, craft tools, fight for survival, and shape your character in a world full of challenges. Game World – Infinite, procedurally generated terrain with diverse biomes: forests, swamps, deserts, mountains, caves, and water areas – Dynamic day and night cycle – Changing weather: rain, storms, fog – Four seasons affecting conditions and resource availability Survival Elements – Hunger and exhaustion affecting regeneration speed and action efficiency – Acquiring food through hunting, gathering, and farming – Crafting tools and weapons from basic materials Combat and Hunting – Over 20 animal species: land, aquatic, flying, and venomous – 10 types of weapons and tools – Tracking, skinning, and realistic animal behaviors – Combat based on dodging, heavy attacks, and throwing Character Development – Point-based ability unlocking system – Skills affecting survival, combat, gathering, and tracking – Active and passive abilities triggered by context Settlement Management – Over 30 types of structures: shelters, workstations, storage buildings, furniture – Settlers perform tasks: gathering, building, defending, hunting – Satisfaction system influencing population growth – Reputation and relations with other settlements – Task automation through gathering and construction zones Early Access is just the beginning Primage is a long-term project developed in stages. The release version offers a solid foundation, and upcoming updates will introduce new systems, content, and improvements. Thank you for your interest and for helping shape the future of the game.
游戏背景
Primage – a unique blend of survival, RPG, and strategic management
Explore a procedurally generated world set in the Stone Age. Develop your settlement, craft tools, fight for survival, and shape your character in a world full of challenges.Game World
– Infinite, procedurally generated terrain with diverse biomes: forests, swamps, deserts, mountains, caves, and water areas– Dynamic day and night cycle
– Changing weather: rain, storms, fog
– Four seasons affecting conditions and resource availability
Survival Elements
– Hunger and exhaustion affecting regeneration speed and action efficiency– Acquiring food through hunting, gathering, and farming
– Crafting tools and weapons from basic materials
Combat and Hunting
– Over 20 animal species: land, aquatic, flying, and venomous– 10 types of weapons and tools
– Tracking, skinning, and realistic animal behaviors
– Combat based on dodging, heavy attacks, and throwing
Character Development
– Point-based ability unlocking system– Skills affecting survival, combat, gathering, and tracking
– Active and passive abilities triggered by context
Settlement Management
– Over 30 types of structures: shelters, workstations, storage buildings, furniture– Settlers perform tasks: gathering, building, defending, hunting
– Satisfaction system influencing population growth
– Reputation and relations with other settlements
– Task automation through gathering and construction zones
Early Access is just the beginning
Primage is a long-term project developed in stages. The release version offers a solid foundation, and upcoming updates will introduce new systems, content, and improvements.Thank you for your interest and for helping shape the future of the game.
游戏视频
系统要求
- 最低配置:
- 操作系统: 10
- 处理器: Core 2 Duo
- 内存: 2 GB RAM
- DirectX 版本: 11
- 网络: 宽带互联网连接
- 存储空间: 需要 1 GB 可用空间
- 推荐配置:
- 操作系统: 10
- 处理器: Core 2 Duo
- 内存: 4 GB RAM
- DirectX 版本: 11
- 网络: 宽带互联网连接
- 存储空间: 需要 1 GB 可用空间
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