
游戏简介
I would like to explain about this game Wizdom. Think of this genre as an action-oriented active RPG. The objective of the game is to meet the demon king Wizdom, which is also the title of the game. The goal is to defeat the demon lord Wizdom while exploring dungeons in a controlled world. Game world view Wizdom also follows in the vein of classic role-playing games like Wizrdry and Rogue. It was conceived based on the worldview of Therefore, it was different from a typical JRPG. You could say it's the atmosphere. However, there are several scattered towns that are used as bases. You can hire and train fellow characters. It also includes a JRPG flavor. Game features The most distinctive element is the 3D representation of automatically generated dungeons. However, it also includes fixed maps and field maps. In parameters, HP/MP is represented by one bar. Please pay attention to the maniac specifications, such as partially incorporating dice roll elements. Other features include companions who become party members. It is also possible to hire and train (only the initial expense is required). Party members automatically act to help the player or the whole party. About UI Unique selection system for UI menus and selections are made in real time. In other words, the game continues while you make some choices. Game rules In terms of worldview, there is no element of death in the game. When HP reaches 0, it means incapacitated (not death). When the player's HP reaches 0 , the game is over even if there are still party members left. It becomes. Introduction overview If I had to describe the game in one word, it would be “ It can be advertised as a "maniac and simple RPG". In recent years, RPGs have become more complex and the content has become more diverse. I believe that it is also necessary to create works that are particular about simplicity. Overview The revived demon lord Wizdom uses his huge It's everywhere thanks to its magical power, and changes its shape every time it enters. I created a magical dungeon of destruction. Then hide in the abyss and defeat the adventurer. Waiting for. To restore peace, the demon king Wizdom must be defeated. Main features Wizdom is an RPG active role-playing game. Doesn't require much action. Anyone can feel free to play. The main exploration is dungeons, but You should also look for plains maps and housing maps. Town & Field In addition to the main dungeon to explore, Explore towns, wilderness, and more. Plains, wilderness, etc. You may discover new towns and dungeons. Normal Dungeon One or more normal dungeons are set up in the field. Normal dungeon is a normal fixed map. There is a time limit, but you can come and go as many times as you like. Automatic dungeon generation There are several automatically generated dungeons scattered on the field map. The dungeon has only one floor, but you can enter it many times, and the shape changes each time you enter. Strategy methods will also change. Mercenary Mercenaries are expensive to hire initially Becomes a permanent party member. Party characters act automatically, Mercenaries grow by gaining experience points, just like players.
游戏背景
I would like to explain about this game Wizdom.
Think of this genre as an action-oriented active RPG.
The objective of the game is to meet the demon king Wizdom, which is also the title of the game.
The goal is to defeat the demon lord Wizdom while exploring dungeons in a controlled world.
Game world view
Wizdom also follows in the vein of classic role-playing games like Wizrdry and Rogue.
It was conceived based on the worldview of Therefore, it was different from a typical JRPG.
You could say it's the atmosphere.
However, there are several scattered towns that are used as bases.
You can hire and train fellow characters.
It also includes a JRPG flavor.
Game features
The most distinctive element is the 3D representation of automatically generated dungeons.
However, it also includes fixed maps and field maps.
In parameters, HP/MP is represented by one bar.
Please pay attention to the maniac specifications, such as partially incorporating dice roll elements.
Other features include companions who become party members.
It is also possible to hire and train (only the initial expense is required).
Party members automatically act to help the player or the whole party.
About UI
Unique selection system for UI menus
and selections are made in real time.
In other words, the game continues while you make some choices.
Game rules
In terms of worldview, there is no element of death in the game.
When HP reaches 0, it means incapacitated (not death).
When the player's HP reaches 0
, the game is over even if there are still party members left. It becomes.
Introduction overview
If I had to describe the game in one word, it would be “
It can be advertised as a "maniac and simple RPG".
In recent years, RPGs have become more complex and the content has become more diverse.
I believe that it is also necessary to create works that are particular about simplicity.
The revived demon lord Wizdom uses his huge
It's everywhere thanks to its magical power, and changes its shape every time it enters.
I created a magical dungeon of destruction. Then hide in the abyss and defeat the adventurer.
Waiting for. To restore peace, the demon king Wizdom must be defeated.
Wizdom is an RPG active role-playing game.
Doesn't require much action. Anyone can feel free to play. The main exploration is dungeons, but
You should also look for plains maps and housing maps.
In addition to the main dungeon to explore,
Explore towns, wilderness, and more. Plains, wilderness, etc.
You may discover new towns and dungeons.
One or more normal dungeons are set up in the field.
Normal dungeon is a normal fixed map.
There is a time limit, but you can come and go as many times as you like.
The dungeon has only one floor, but you can enter it many times, and the shape changes each time you enter.
Strategy methods will also change.
Mercenaries are expensive to hire initially
Becomes a permanent party member.
Party characters act automatically,
Mercenaries grow by gaining experience points, just like players.
Think of this genre as an action-oriented active RPG.
The objective of the game is to meet the demon king Wizdom, which is also the title of the game.
The goal is to defeat the demon lord Wizdom while exploring dungeons in a controlled world.
Game world view
Wizdom also follows in the vein of classic role-playing games like Wizrdry and Rogue.
It was conceived based on the worldview of Therefore, it was different from a typical JRPG.
You could say it's the atmosphere.
However, there are several scattered towns that are used as bases.
You can hire and train fellow characters.
It also includes a JRPG flavor.
Game features
The most distinctive element is the 3D representation of automatically generated dungeons.
However, it also includes fixed maps and field maps.
In parameters, HP/MP is represented by one bar.
Please pay attention to the maniac specifications, such as partially incorporating dice roll elements.
Other features include companions who become party members.
It is also possible to hire and train (only the initial expense is required).
Party members automatically act to help the player or the whole party.
About UI
Unique selection system for UI menus
and selections are made in real time.
In other words, the game continues while you make some choices.
Game rules
In terms of worldview, there is no element of death in the game.
When HP reaches 0, it means incapacitated (not death).
When the player's HP reaches 0
, the game is over even if there are still party members left. It becomes.
Introduction overview
If I had to describe the game in one word, it would be “
It can be advertised as a "maniac and simple RPG".
In recent years, RPGs have become more complex and the content has become more diverse.
I believe that it is also necessary to create works that are particular about simplicity.
Overview

The revived demon lord Wizdom uses his huge
It's everywhere thanks to its magical power, and changes its shape every time it enters.
I created a magical dungeon of destruction. Then hide in the abyss and defeat the adventurer.
Waiting for. To restore peace, the demon king Wizdom must be defeated.
Main features

Wizdom is an RPG active role-playing game.
Doesn't require much action. Anyone can feel free to play. The main exploration is dungeons, but
You should also look for plains maps and housing maps.
Town & Field

In addition to the main dungeon to explore,
Explore towns, wilderness, and more. Plains, wilderness, etc.
You may discover new towns and dungeons.
Normal Dungeon

One or more normal dungeons are set up in the field.
Normal dungeon is a normal fixed map.
There is a time limit, but you can come and go as many times as you like.
Automatic dungeon generation
There are several automatically generated dungeons scattered on the field map.The dungeon has only one floor, but you can enter it many times, and the shape changes each time you enter.
Strategy methods will also change.
Mercenary

Mercenaries are expensive to hire initially
Becomes a permanent party member.
Party characters act automatically,
Mercenaries grow by gaining experience points, just like players.
游戏视频
系统要求
- 最低配置:
- 需要 64 位处理器和操作系统
- 操作系统: Windows 10 64-bit
- 处理器: AMD/INTEL
- 内存: 2000 MB RAM
- 显卡: PixelShader3.0
- DirectX 版本: 10
- 存储空间: 需要 3000 MB 可用空间
- 推荐配置:
- 需要 64 位处理器和操作系统
- 操作系统: Windows 10 64-bit
- 处理器: AMD/INTEL
- 内存: 4000 MB RAM
- 显卡: Pixel Shader3.0
- DirectX 版本: 11
- 存储空间: 需要 5000 MB 可用空间
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